I would like to rip a song from a video game.
The problem is that the characters in the game make sounds while the music is playing.
I can get a recording of the sounds they make while nothing else is playing.
Is it possible to have GoldWave take that sample and "subtract" it when it occurs during the music recording?
If not, is there a product that does?
Thanks!
Removing Sounds
How to subtract:
In order to subtract, you have to invert the phase of one sound and then mix it with the other.
Effect->Invert
Edit->Mix
Mixing is the mathematical addition of sounds. So, you are performing subtraction by "adding a negative".
In order for this to work, the signals must have the same amplitude (volume level) and be exactly aligned in-time (If you are off by a few milliseconds, it won't work.)
A couple of people tried this before... click here and here.
In order to subtract, you have to invert the phase of one sound and then mix it with the other.
Effect->Invert
Edit->Mix
Mixing is the mathematical addition of sounds. So, you are performing subtraction by "adding a negative".
In order for this to work, the signals must have the same amplitude (volume level) and be exactly aligned in-time (If you are off by a few milliseconds, it won't work.)
A couple of people tried this before... click here and here.
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