Tip: workaround for random cuepoint include in edits

GoldWave general discussions and community help
Post Reply
chrisjj
Posts: 115
Joined: Tue Feb 07, 2006 5:38 pm

Tip: workaround for random cuepoint include in edits

Post by chrisjj »

Other batch process users experiencing the problem wherein a cuepoint at the boundary of a delete or trim may or may not get retained, seemingly randomly, may find this workaround useful:

Image

The problem is seemingly the result of arithmetic imprecision in time point comparison, and if this gets fixed, it would be nice for GW to then clearly define whether boundary cuepoints are inside or outside the region.
Leprechaun
Posts: 19
Joined: Sat Sep 03, 2005 8:57 pm
Location: Metro Atlanta, Georgia (U.S.A.)
Contact:

Re: Tip: workaround for random cuepoint include in edits

Post by Leprechaun »

This is a great tip. Although I don't do much batch editing, the tip enhances my awareness of conditions impacting cue points (I'm thinking specifically in manual selection between cue points) and the order of selection.

A big THANKS for sharing!
Post Reply