How should I configure a Visual C++ 2015 project?

Discussions for GoldWave plug-in development

How should I configure a Visual C++ 2015 project?

Postby Videogamer555 » Fri Sep 02, 2016 4:03 pm

My compiler and IDE is Microsoft Visual C++ 2015. I'm intending to compile an "effects" type plugin for GoldWave 5.70. Can somebody give me step by step instructions on how to configure Visual C++ 2015 it, so that it will properly compile GoldWave plugins? There's TONS of menus in Visual C++ 2015, so I'm hoping that someone here is an expert on using it, and can provide me with all the menu configurations (via the posting of screenshots of correctly configured settings in the various menus of VC++2015) that I'm going to need to set to get it to properly compile a GoldWave plugin. Thanks in advance.
Videogamer555
 
Posts: 41
Joined: Wed May 25, 2011 12:58 am

Re: How should I configure a Visual C++ 2015 project?

Postby GoldWave Inc. » Thu Sep 22, 2016 8:24 am

There are some general guidelines in the SDK documentation about setting up the development environment (section Vi). I haven't used Visual C++ 2015, so I cannot provide specific, detailed instructions.
User avatar
GoldWave Inc.
Site Admin
 
Posts: 3759
Joined: Wed Mar 10, 2004 6:13 pm
Location: St. John's, NL


Return to Developers

Who is online

Users browsing this forum: No registered users and 1 guest

Google Ads

Keywords: sound editor, song editor, audio editor, sound converter, sound recorder, itunes, mp3, cassette, tape recording software, vinyl, LP, restoration, noise reduction, clean, filter, visual, speech